Once again, the bonus is sort of lackluster, functioning as 20% extra damage on anything you damage with Abomination Limb. There is a very strong chance you will want to be a necrolord for at least some of it. There are a number of fights with adds that need to be moved, either to facilitate cleaving them down, to prevent them from moving away, or to control them. Necrolord: Abomination's Frenzy & Superstrain.And there are quite a few of those, although there is a fair chance you will be playing Necrolord for them (and even use Grip of the Everlasting on at least one of them on top of being necrolord). 4% extra damage every 56s (thanks to Mikanikos) and a bonus Rune at the same time is not that interesting, although it has some additional potential on fights with adds. ![]() Based on set tuning and encounter profiles, in addition to Superstrain, there is a small but non-zero chance that Gorefiend's Domination might see some play.Īs much as it pains me to say this, the covenant legendary Final Sentence really does not add much to this oft-used combination. One thing to note - Crimson Rune Weapon is not the only legendary to benefit from the tier set bonus we will be receiving in 9.2. Instead, the legendary and covenant combination you decide on will largely be dependent on the content you are doing, the same way you are today. Due to the fact that our covenant legendaries do not interact with our rotation or any other legendary beyond "X does more damage", the choice of generic legendary will be the same for every covenant. This is where things get both very straightforward and very complex at the same time.
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